Tux

Tux

✦ Pro @tuxnotfound

currently: relaunching Openstage in public. indie dev. ships things. moves on.

GitHub tuxnotfoundX @tux404Email tuxnotfound@cioga.eu844 entries4 repos9 milestones3-day streak RSS

Double opt-in, one-click unsubscribe. Your address goes to Tux, not to a list of ours.

Sep 21 Oct 12 Today
Projects: what the chart draws, and each number, last 90 days
Projects Show all Commits Site visits Site visitors
openstage Only 453 15 5
wheels-off 105 5 5
goal_atlas Only 11 26 17
story_time_v1 Only 10 – –
trained-on Only 34 4 2
cabaz Only 30 – –

Projects

Commits per week over the last 12 months, or since a project's first commit, each on its own scale.

openstage Live public repo

The live public record of what you're building, project by project.

515 commits in 12 months · last commit today

wheels-off Live public repo

A Three.js + react-three-fiber skateboarding game in an anime look: a kid skates through an endless small Japanese town, carving down streets, taking corners and ollieing over road junk. The town is…

105 commits in 12 months · last commit 2 days ago

goal_atlas Live public repo

71 commits in 12 months · last commit today

story_time_v1 private repo, commit messages only

41 commits in 12 months · last commit today

trained-on Live public repo

trainedon.me: is this AI training on my prompts? A public, dated record of what each AI tool's terms say about training on your prompts. Each registry row quotes the clause that says so. Every real…

34 commits in 12 months · last commit today

cabaz private repo, commit messages only

A shopping list priced at each Portuguese supermarket.

30 commits in 12 months · last commit today

Recent commits

From the GitHub sync, as written
wheels-off
Nov 3 · 1 commit
Count site views with Openstage's script
wheels-off
Oct 28 · 4 commits
Script for CrazyGames covers and preview videos on preview-media
CrazyGames build: no YOUR AD HERE signs
Music starts on a lifted touch, as iOS needs
and 1 more
wheels-off
Oct 27 · 1 commit
Pad's outer tenth is the curb, as a held key
wheels-off
Oct 26 · 3 commits
Pad two thirds the height: 15% of the screen
Pad only steers; push and brake gone from the help
Automatic speed: from 0 to top, no push, no brake
wheels-off
Oct 22 · 1 commit
Pad owns its touches: no iOS magnifier, none under cards
wheels-off
Oct 21 · 11 commits
Pad: push or cruise, no brake; smaller and fainter
Taps select no text; cards ignore taps as they open
Upright camera closer, so the kid and street read bigger
and 8 more
wheels-off
Oct 16 · 12 commits
Portal builds: relative paths, API on the game's site
build:itch packs the itch.io zip
API answers itch.io's game host with CORS
and 9 more
wheels-off
Oct 15 · 1 commit
Draw every refresh up to 144 Hz, not 60 a second

Merges and dependency updates stay hidden. All commits on GitHub

What's new

2 in the last 90 days
Oct 28 Shipped Wheels Off plays on phones now wheels-off

Hold the phone upright and keep a thumb on the pad at the bottom: the kid rides to the spot under it. Lift and tap to ollie, twice for a kickflip. The kid gets up to speed alone, on a computer too, so you only steer and jump.

Sep 25 Published Shipped this week: A new feature in OpenStage to help me recap my week's work · A new project to keep track of each AI tool trained on your inputs · A skateboarding game proof of… wheels-off

- A new feature in OpenStage to help me recap my week's work - A new project to keep track of each AI tool trained on your inputs - A skateboarding game proof of concept was brought closer to life